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ajout animation mobs+ input player + animation
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@ -44,11 +44,15 @@ private:
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void gauche();
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void bas();
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void saut();
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void dash();
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void idle();
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void attack();
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void bigattack();
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void animation();
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void block();
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public:
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const float speed = 100.f;
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float pv = 100;
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const float GamePlayMultiplicator = 100.0f;
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const float gravity = 9.8f * GamePlayMultiplicator;
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const float power_jump = -5.0f * GamePlayMultiplicator;
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