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synced 2024-02-27 13:31:50 +01:00
reparation dash plus supression des warning
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@ -35,12 +35,12 @@ void GestionTerrain::_ready()
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{
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}
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void GestionTerrain::AjoutMur(int sizeX, int sizeY, int posX, int posY)
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void GestionTerrain::AjoutMur(float sizeX, float sizeY, float posX, float posY)
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{
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}
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void GestionTerrain::AjoutSolSolide(int sizeX, int sizeY, int posX, int posY)
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void GestionTerrain::AjoutSolSolide(float sizeX, float sizeY, float posX, float posY)
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{
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Godot::print("Ajout sol solide");
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Transform2D t;
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@ -69,7 +69,7 @@ void GestionTerrain::AjoutSolSolide(int sizeX, int sizeY, int posX, int posY)
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elems_terrains.push_back(m);
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}
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void GestionTerrain::AjoutSolTraversable(int sizeX, int sizeY, int posX, int posY)
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void GestionTerrain::AjoutSolTraversable(float sizeX, float sizeY, float posX, float posY)
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{
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}
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