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lib + include + Godot dossier
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89
GodoBinding/include/gen/ClassDB.hpp
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89
GodoBinding/include/gen/ClassDB.hpp
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#ifndef GODOT_CPP_CLASSDB_HPP
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#define GODOT_CPP_CLASSDB_HPP
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#include <gdnative_api_struct.gen.h>
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#include <stdint.h>
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#include <core/CoreTypes.hpp>
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#include <core/Ref.hpp>
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#include "Object.hpp"
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namespace godot {
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class Object;
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class ClassDB : public Object {
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static ClassDB *_singleton;
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ClassDB();
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struct ___method_bindings {
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godot_method_bind *mb_can_instance;
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godot_method_bind *mb_class_exists;
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godot_method_bind *mb_class_get_category;
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godot_method_bind *mb_class_get_integer_constant;
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godot_method_bind *mb_class_get_integer_constant_list;
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godot_method_bind *mb_class_get_method_list;
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godot_method_bind *mb_class_get_property;
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godot_method_bind *mb_class_get_property_list;
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godot_method_bind *mb_class_get_signal;
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godot_method_bind *mb_class_get_signal_list;
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godot_method_bind *mb_class_has_integer_constant;
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godot_method_bind *mb_class_has_method;
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godot_method_bind *mb_class_has_signal;
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godot_method_bind *mb_class_set_property;
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godot_method_bind *mb_get_class_list;
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godot_method_bind *mb_get_inheriters_from_class;
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godot_method_bind *mb_get_parent_class;
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godot_method_bind *mb_instance;
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godot_method_bind *mb_is_class_enabled;
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godot_method_bind *mb_is_parent_class;
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};
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static ___method_bindings ___mb;
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public:
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static void ___init_method_bindings();
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static inline ClassDB *get_singleton()
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{
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if (!ClassDB::_singleton) {
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ClassDB::_singleton = new ClassDB;
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}
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return ClassDB::_singleton;
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}
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static inline const char *___get_class_name() { return (const char *) "ClassDB"; }
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static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
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// enums
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// constants
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// methods
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bool can_instance(const String _class) const;
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bool class_exists(const String _class) const;
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String class_get_category(const String _class) const;
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int64_t class_get_integer_constant(const String _class, const String name) const;
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PoolStringArray class_get_integer_constant_list(const String _class, const bool no_inheritance = false) const;
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Array class_get_method_list(const String _class, const bool no_inheritance = false) const;
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Variant class_get_property(const Object *object, const String property) const;
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Array class_get_property_list(const String _class, const bool no_inheritance = false) const;
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Dictionary class_get_signal(const String _class, const String signal) const;
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Array class_get_signal_list(const String _class, const bool no_inheritance = false) const;
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bool class_has_integer_constant(const String _class, const String name) const;
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bool class_has_method(const String _class, const String method, const bool no_inheritance = false) const;
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bool class_has_signal(const String _class, const String signal) const;
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Error class_set_property(const Object *object, const String property, const Variant value) const;
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PoolStringArray get_class_list() const;
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PoolStringArray get_inheriters_from_class(const String _class) const;
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String get_parent_class(const String _class) const;
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Variant instance(const String _class) const;
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bool is_class_enabled(const String _class) const;
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bool is_parent_class(const String _class, const String inherits) const;
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};
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}
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#endif
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