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lib + include + Godot dossier
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81
GodoBinding/include/gen/BitmapFont.hpp
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81
GodoBinding/include/gen/BitmapFont.hpp
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#ifndef GODOT_CPP_BITMAPFONT_HPP
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#define GODOT_CPP_BITMAPFONT_HPP
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#include <gdnative_api_struct.gen.h>
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#include <stdint.h>
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#include <core/CoreTypes.hpp>
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#include <core/Ref.hpp>
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#include "Font.hpp"
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namespace godot {
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class Texture;
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class BitmapFont;
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class BitmapFont : public Font {
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struct ___method_bindings {
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godot_method_bind *mb__get_chars;
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godot_method_bind *mb__get_kernings;
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godot_method_bind *mb__get_textures;
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godot_method_bind *mb__set_chars;
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godot_method_bind *mb__set_kernings;
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godot_method_bind *mb__set_textures;
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godot_method_bind *mb_add_char;
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godot_method_bind *mb_add_kerning_pair;
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godot_method_bind *mb_add_texture;
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godot_method_bind *mb_clear;
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godot_method_bind *mb_create_from_fnt;
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godot_method_bind *mb_get_char_size;
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godot_method_bind *mb_get_fallback;
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godot_method_bind *mb_get_kerning_pair;
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godot_method_bind *mb_get_texture;
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godot_method_bind *mb_get_texture_count;
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godot_method_bind *mb_set_ascent;
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godot_method_bind *mb_set_distance_field_hint;
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godot_method_bind *mb_set_fallback;
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godot_method_bind *mb_set_height;
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};
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static ___method_bindings ___mb;
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public:
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static void ___init_method_bindings();
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static inline const char *___get_class_name() { return (const char *) "BitmapFont"; }
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static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
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// enums
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// constants
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static BitmapFont *_new();
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// methods
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PoolIntArray _get_chars() const;
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PoolIntArray _get_kernings() const;
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Array _get_textures() const;
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void _set_chars(const PoolIntArray arg0);
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void _set_kernings(const PoolIntArray arg0);
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void _set_textures(const Array arg0);
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void add_char(const int64_t character, const int64_t texture, const Rect2 rect, const Vector2 align = Vector2(0, 0), const real_t advance = -1);
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void add_kerning_pair(const int64_t char_a, const int64_t char_b, const int64_t kerning);
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void add_texture(const Ref<Texture> texture);
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void clear();
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Error create_from_fnt(const String path);
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Vector2 get_char_size(const int64_t _char, const int64_t next = 0) const;
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Ref<BitmapFont> get_fallback() const;
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int64_t get_kerning_pair(const int64_t char_a, const int64_t char_b) const;
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Ref<Texture> get_texture(const int64_t idx) const;
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int64_t get_texture_count() const;
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void set_ascent(const real_t px);
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void set_distance_field_hint(const bool enable);
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void set_fallback(const Ref<BitmapFont> fallback);
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void set_height(const real_t px);
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};
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}
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#endif
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