Appel de setup scene + mise de Gestion Collison comme ptr

This commit is contained in:
Amaury 2020-04-14 09:18:51 +02:00
parent b5728a5076
commit 5f157245db
2 changed files with 3 additions and 2 deletions

View File

@ -16,6 +16,7 @@ GestionJeu::GestionJeu()
gTerrain = GestionTerrain::_new(); gTerrain = GestionTerrain::_new();
gMobs = new GestionMobs(); gMobs = new GestionMobs();
gCollision = new GestionCollision(gMobs, gPlayer, gTerrain);
} }
GestionJeu::~GestionJeu() GestionJeu::~GestionJeu()
@ -62,7 +63,7 @@ void GestionJeu::create_scene()
void GestionJeu::setup_scene() void GestionJeu::setup_scene()
{ {
gPlayer->setPosition(15, 150); gPlayer->setPosition(15, 150);
gTerrain->AjoutSolSolide(1, 1, 10, 300); gTerrain->GenerationCarte();
} }

View File

@ -22,7 +22,7 @@ public:
GestionPlayer* gPlayer; GestionPlayer* gPlayer;
GestionMobs* gMobs; GestionMobs* gMobs;
GestionTerrain* gTerrain; GestionTerrain* gTerrain;
GestionCollision gCollision; GestionCollision* gCollision;
GestionItem gItem; GestionItem gItem;
GestionIdentifiant gId; GestionIdentifiant gId;